Recording
Resident Evil Zero Switch Lite Gameplay
2020-09-27 · 14 min
Machine transcript · wording, timing and speaker attribution may be wrong
Wording, speaker labels, and timestamps can still be wrong. A transcript does not establish that statements in the recording are factual. Use the source links and surrounding context.
Source information & transcript revisions
Transcript revisions
- rev_ed20e6a349542b19c6f5fb70b59d4bfaMachine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive49 segments
Transcript
Oh my God. Oh my God. This is not a good idea.
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1:48–2:29 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_0What?
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2:29–2:31 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_1What the hell? What?
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2:43–2:57 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_2Oh my God, this is Rebecca, over.
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3:25–3:28 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_3Jump scared by a walkie-talkie.
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3:29–3:31 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_4What's your location? Over.
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3:31–3:34 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_5Enrico, hello, can you read me? Please respond.
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3:34–3:38 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_6Rebecca, hello. Now listen up, we've obtained detailed information from a document found in the wrecked wagon. Billy Cohen killed as many as 23 people. Over. 23 people. We have also confirmed that he was—
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3:39–3:57 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_7Oh no, not Billy!
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3:58–4:00 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_8Can you hear me, Rebecca? Over. Stay alert, Rebecca. He wouldn't think twice before killing you.
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4:00–4:08 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_9Enrico!
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4:09–4:09 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_10Captain!
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4:10–4:10 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_11Hello?
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4:11–4:11 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_12Hello? Hello? Hello? Hello, hello.
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4:12–4:22 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_13Oh, fucking hell! Teach you to jump scare me. Hubba da, hubba da. Oh, I don't like this game. Why did I buy it? Oh, it's Billy.
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4:23–5:08 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_14Billy, why don't we cooperate?
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5:09–5:11 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_15Cooperate with you?
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5:11–5:13 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_16Why don't we get naked?
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5:13–5:14 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_17Listen, little girl, if you haven't noticed, there's some pretty freaked out things on this train, and I for one want to get out of here. I don't think we stand a chance doing it alone.
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5:14–5:23 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_18You expect me to trust you, a wanted felon? I don't need your help. I can handle this on my own. And don't call me little girl.
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5:23–5:31 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_19All right, miss do-it-yourself. What should I call you?
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5:31–5:36 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_20The name is Rebecca Chambers, but that's Officer Chambers to you.
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5:36–5:40 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_21Well then, Rebecca, why don't you go and try while I wait here?
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5:40–5:46 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_22Try what? When closing the dining car, supervisors are asked to switch off the automatic doors After ensuring all staff have vacated the car, the main automatic door power switch is located on the roof of the 5th car. Inspections will take place when the train is garaged. After inspections are complete, use the ladder at the rear of the 2nd floor of the dining car.
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5:46–6:16 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_23Okay, can I talk to him?
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6:16–6:23 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_24Rebecca, why don't you go and try while I wait here?
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6:26–6:29 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_25I shall take bullets. Okay, okay, okay.
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6:49–7:02 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_26Um, excuse me, sir.
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7:15–7:16 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_27Sir, sir. What? He melted, melted. Now he's a big sausage. Okay, guess it's a boss. Well, that was easy. Took like 6 shots. He shot at her. Whoa! Is this The Matrix? Nice Matrix dive. Max Payne dive.
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7:23–8:17 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_28Are you okay?
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8:17–8:20 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_29That's so cheesy, the thumbs up. Who's singing? What? This game's weird. Was he singing, or was it just music?
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8:20–8:51 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_30Who is that guy?
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9:06–9:07 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_31Who's controlling the train?
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9:11–9:13 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_32Go and check out the first engine car. Listen, we gotta cooperate with each other from now on. Got that?
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9:15–9:22 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_33Okay. Well, I don't clue in, girl.
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9:24–9:26 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_34Or maybe you like being worm bait.
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9:26–9:28 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_35All right, but you just remember, I will shoot you if you try anything funny.
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9:28–9:34 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_36Fine. Now take these with you. If you find anything, give me a call.
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9:34–9:42 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_37All right?
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9:42–9:44 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_38Why is she being such a bitch? He's just trying to be helpful. Such a Karen. What a Karen. She's even got the Karen hairstyle, the short hair. What if I shoot him?
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9:44–10:05 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_39Nothing.
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10:08–10:08 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_40Oh, I thought it was a cutscene. Oh, this game's boring. Wasted my money. Not again.
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10:48–11:36 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_41What?
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11:36–11:37 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_42This whole magic goo thing is just kind of lame. I liked it when they just kept it simple with zombies. Zombies were enough to be scary, okay? You don't need all this stupid extra stuff like magic slime. Can't you pick stuff up faster? I didn't even pick it up. Not enough pockets. What? Oh, I can control the guy as well. Okay, didn't know that. Kind of interesting, I guess.
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11:39–12:39 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_43Come, come.
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12:39–12:57 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_44Says I need something sharp, but I don't have anything sharp.
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13:02–13:09 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_45Hmm.
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13:09–13:17 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_46Why would I place an item in it? Going down. Well, this is boring.
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13:38–14:00 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_47Pfft.
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14:00–14:01 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_48