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Recording

Resident Evil Zero Switch Lite Gameplay

2020-09-27 · 14 min

internet_archive
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Transcript revisions

  1. rev_ed20e6a349542b19c6f5fb70b59d4bfaMachine-generated and unreviewed; may be wrong; not a verified quotation.
    enraw_asractive49 segments

Transcript

en
  1. Oh my God. Oh my God. This is not a good idea.

    Segment details1:48–2:29 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_0
  2. What?

    Segment details2:29–2:31 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_1
  3. What the hell? What?

    Segment details2:43–2:57 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_2
  4. Oh my God, this is Rebecca, over.

    Segment details3:25–3:28 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_3
  5. Jump scared by a walkie-talkie.

    Segment details3:29–3:31 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_4
  6. What's your location? Over.

    Segment details3:31–3:34 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_5
  7. Enrico, hello, can you read me? Please respond.

    Segment details3:34–3:38 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_6
  8. Rebecca, hello. Now listen up, we've obtained detailed information from a document found in the wrecked wagon. Billy Cohen killed as many as 23 people. Over. 23 people. We have also confirmed that he was—

    Segment details3:39–3:57 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_7
  9. Oh no, not Billy!

    Segment details3:58–4:00 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_8
  10. Can you hear me, Rebecca? Over. Stay alert, Rebecca. He wouldn't think twice before killing you.

    Segment details4:00–4:08 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_9
  11. Enrico!

    Segment details4:09–4:09 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_10
  12. Captain!

    Segment details4:10–4:10 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_11
  13. Hello?

    Segment details4:11–4:11 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_12
  14. Hello? Hello? Hello? Hello, hello.

    Segment details4:12–4:22 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_13
  15. Oh, fucking hell! Teach you to jump scare me. Hubba da, hubba da. Oh, I don't like this game. Why did I buy it? Oh, it's Billy.

    Segment details4:23–5:08 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_14
  16. Billy, why don't we cooperate?

    Segment details5:09–5:11 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_15
  17. Cooperate with you?

    Segment details5:11–5:13 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_16
  18. Why don't we get naked?

    Segment details5:13–5:14 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_17
  19. Listen, little girl, if you haven't noticed, there's some pretty freaked out things on this train, and I for one want to get out of here. I don't think we stand a chance doing it alone.

    Segment details5:14–5:23 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_18
  20. You expect me to trust you, a wanted felon? I don't need your help. I can handle this on my own. And don't call me little girl.

    Segment details5:23–5:31 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_19
  21. All right, miss do-it-yourself. What should I call you?

    Segment details5:31–5:36 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_20
  22. The name is Rebecca Chambers, but that's Officer Chambers to you.

    Segment details5:36–5:40 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_21
  23. Well then, Rebecca, why don't you go and try while I wait here?

    Segment details5:40–5:46 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_22
  24. Try what? When closing the dining car, supervisors are asked to switch off the automatic doors After ensuring all staff have vacated the car, the main automatic door power switch is located on the roof of the 5th car. Inspections will take place when the train is garaged. After inspections are complete, use the ladder at the rear of the 2nd floor of the dining car.

    Segment details5:46–6:16 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_23
  25. Okay, can I talk to him?

    Segment details6:16–6:23 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_24
  26. Rebecca, why don't you go and try while I wait here?

    Segment details6:26–6:29 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_25
  27. I shall take bullets. Okay, okay, okay.

    Segment details6:49–7:02 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_26
  28. Um, excuse me, sir.

    Segment details7:15–7:16 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_27
  29. Sir, sir. What? He melted, melted. Now he's a big sausage. Okay, guess it's a boss. Well, that was easy. Took like 6 shots. He shot at her. Whoa! Is this The Matrix? Nice Matrix dive. Max Payne dive.

    Segment details7:23–8:17 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_28
  30. Are you okay?

    Segment details8:17–8:20 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_29
  31. That's so cheesy, the thumbs up. Who's singing? What? This game's weird. Was he singing, or was it just music?

    Segment details8:20–8:51 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_30
  32. Who is that guy?

    Segment details9:06–9:07 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_31
  33. Who's controlling the train?

    Segment details9:11–9:13 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_32
  34. Go and check out the first engine car. Listen, we gotta cooperate with each other from now on. Got that?

    Segment details9:15–9:22 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_33
  35. Okay. Well, I don't clue in, girl.

    Segment details9:24–9:26 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_34
  36. Or maybe you like being worm bait.

    Segment details9:26–9:28 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_35
  37. All right, but you just remember, I will shoot you if you try anything funny.

    Segment details9:28–9:34 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_36
  38. Fine. Now take these with you. If you find anything, give me a call.

    Segment details9:34–9:42 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_37
  39. All right?

    Segment details9:42–9:44 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_38
  40. Why is she being such a bitch? He's just trying to be helpful. Such a Karen. What a Karen. She's even got the Karen hairstyle, the short hair. What if I shoot him?

    Segment details9:44–10:05 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_39
  41. Nothing.

    Segment details10:08–10:08 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_40
  42. Oh, I thought it was a cutscene. Oh, this game's boring. Wasted my money. Not again.

    Segment details10:48–11:36 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_41
  43. What?

    Segment details11:36–11:37 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_42
  44. This whole magic goo thing is just kind of lame. I liked it when they just kept it simple with zombies. Zombies were enough to be scary, okay? You don't need all this stupid extra stuff like magic slime. Can't you pick stuff up faster? I didn't even pick it up. Not enough pockets. What? Oh, I can control the guy as well. Okay, didn't know that. Kind of interesting, I guess.

    Segment details11:39–12:39 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_43
  45. Come, come.

    Segment details12:39–12:57 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_44
  46. Says I need something sharp, but I don't have anything sharp.

    Segment details13:02–13:09 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_45
  47. Hmm.

    Segment details13:09–13:17 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_46
  48. Why would I place an item in it? Going down. Well, this is boring.

    Segment details13:38–14:00 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_47
  49. Pfft.

    Segment details14:00–14:01 · rev_ed20e6a349542b19c6f5fb70b59d4bfa_48