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Recording summary · February 2024

FARM 1000 XP every 4 MINUTES in HELLDIVERS 2 (fastest leveling guide)

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Overview

An XP farming method uses Automaton defense missions on difficulty 7 or 8, utilizing groups that deploy multiple sentry turrets.

A two-minute level 8 mission yielded 960 total XP, calculated from 160 base XP, 80 XP for extracted Helldivers, 320 XP for 80 percent remaining mission time, and a 200 percent Impossible difficulty multiplier.

Daniel tested landing on an elevated tower during a mission, deploying an SOS beacon and turrets, but experienced partial falls, lost turrets, and an elimination from an allied airstrike.

Themes

Mission selection targets Automaton defense operations marked by a star and crosshair icon, ideally on level 7 or 8 difficulty.

Recommended loadouts feature light armor and turrets like rocket, mortar, and autocannon sentries, along with mines, orbital rail cannons, or airstrikes.

Deploying sentries across elevated or metal platforms prevents friendly fire between turrets while engaging incoming dropships and automatons.

Solo play proves substantially harder than group missions due to the quantity of stratagems needed to sustain constant defenses.

Developments

Daniel and a squad finished a difficulty 8 Automaton defense mission in approximately two minutes without Daniel dying.

Daniel landed atop a tower structure at the start of a later mission and set up sentries along with an SOS beacon.

Daniel slipped and partially fell from the tower platform following smoke and near-miss mortar fire.

An allied airstrike eliminated Daniel on the tower structure.

Daniel respawned after a delay and missed landing back on the tower because of cloud cover.

Uncertainties & gaps

Whether level 8 difficulty is preferable over level 7, given level 7 is described as much easier.

Whether the fourth stratagem slot should be mines, laser, or orbital rail cannon.

Whether landing on the tower provides complete invincibility or protection against enemy attacks.

Whether a dropship can destroy enemies below when crashing.

Whether the delay before respawning was caused by a game bug preventing resurrection.

Release summaries_d4b0c9de954d89c75415f742 · · Methodology